Files
DeviantMobile-Rohan/Assets/Scripts/Behaviours/UI/UIContextPanelsBehaviour.cs

30 lines
742 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIContextPanelsBehaviour : MonoBehaviour
{
public GameObject[] contextPanels;
private int currentContextPanelID;
public void SetupContextPanels()
{
currentContextPanelID = 0;
for(int i = 0; i < contextPanels.Length; i++)
{
contextPanels[i].SetActive(false);
}
contextPanels[currentContextPanelID].SetActive(true);
}
public void UpdateContextPanels(int newContextPanelID)
{
contextPanels[currentContextPanelID].SetActive(false);
currentContextPanelID = newContextPanelID;
contextPanels[currentContextPanelID].SetActive(true);
}
}