Deviant Mobile Repository
Official source repository for the Deviant Mobile Unity project.
Project Overview
This repository contains the full Unity game project, including:
- Unity assets and scenes
- Gameplay and UI scripts
- Audio, visual, and character content
- Build and project settings
- Large binary assets tracked with Git LFS
Because this project uses many large files, Git LFS is required for every developer machine.
Prerequisites
Install these before cloning:
git(2.30+ recommended)git-lfs(3.x recommended)
Then initialize LFS once on your machine:
git lfs install
Clone Instructions (Full Working Copy)
Use SSH (recommended):
git clone ssh://git@git.uncaptured.co:2222/Uncaptured_co/deviant-mobile.git
cd deviant-mobile
git lfs pull
Or use HTTPS:
git clone https://git.uncaptured.co/Uncaptured_co/deviant-mobile.git
cd deviant-mobile
git lfs pull
Optional full-history LFS fetch:
git lfs fetch --all
Verify Your Clone
Run:
git lfs ls-files | wc -l
You should see a large count (thousands of LFS pointers). If files are missing, run:
git lfs pull
Common Issues
-
Not Found [404]duringgit lfs pull:- Make sure you are on the correct repository remote.
- Re-run
git lfs pull. - If the issue persists for a specific object, contact the repository maintainer.
-
Authentication errors:
- Confirm your SSH key or HTTPS credentials are valid for
git.uncaptured.co.
- Confirm your SSH key or HTTPS credentials are valid for
-
Slow LFS transfers:
- Retry the pull and ensure network/proxy path is stable.
Notes for Contributors
- Do not commit large binaries outside Git LFS-tracked paths.
- Keep Unity meta files consistent with assets.
- Use small, focused commits for easier review and rollback.
Description
Languages
C#
67%
GLSL
26.7%
ShaderLab
4%
HLSL
1.7%
HTML
0.3%
Other
0.3%