Files
DeviantMobile-Rohan/Assets/Scripts/SlowMotionManager.cs

22 lines
388 B
C#

using UnityEngine;
public class SlowMotionManager : MonoBehaviour
{
private float originalTimeScale;
private void Start()
{
originalTimeScale = Time.timeScale;
}
public void StartSlowMotion(float slowdownFactor)
{
Time.timeScale = slowdownFactor;
}
public void StopSlowMotion()
{
Time.timeScale = originalTimeScale;
}
}