Files
DeviantMobile-Rohan/Assets/New Lowpoly Models/Scripts/CharacterSelectionData.cs
2026-06-26 22:41:39 +05:30

20 lines
390 B
C#

using UnityEngine;
public class CharacterSelectionData : MonoBehaviour
{
public static CharacterSelectionData Instance;
public string SelectedCharacter;
private void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(gameObject);
return;
}
Instance = this;
DontDestroyOnLoad(gameObject);
}
}