Files
2026-06-26 22:41:39 +05:30

29 lines
656 B
C#

using UnityEngine;
public class EnemyDepositStation : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
TeamMember teamMember = other.GetComponent<TeamMember>();
if (teamMember == null)
return;
if (teamMember.CurrentTeam == TeamMember.Team.PlayerTeam)
return;
CashManager cash = other.GetComponent<CashManager>();
if (cash == null || cash.currentCash <= 0)
return;
SimpleTeamAI ai =
other.GetComponent<SimpleTeamAI>();
if (ai != null)
{
ai.StartDepositEffect();
ai.StartDeposit(15f);
}
}
}