42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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namespace Google.Android.AppBundle.Editor.Internal.Config
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{
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[Serializable]
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public class SerializableAssetBundle
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{
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public string path;
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public string textureCompressionFormat = TextureCompressionFormat.Default.ToString();
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public string deviceTier;
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public TextureCompressionFormat TextureCompressionFormat
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{
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get { return SerializationHelper.GetTextureCompressionFormat(textureCompressionFormat); }
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set { textureCompressionFormat = value.ToString(); }
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}
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public DeviceTier DeviceTier
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{
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get { return SerializationHelper.GetDeviceTier(deviceTier); }
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set { deviceTier = value != null ? value.ToString() : null; }
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}
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}
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} |