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DeviantMobile-Rohan/Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/Internal/AssetPacks/AssetPackFolderState.cs

52 lines
2.0 KiB
C#

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using Google.Android.AppBundle.Editor.Internal.Utils;
namespace Google.Android.AppBundle.Editor.Internal.AssetPacks
{
/// <summary>
/// Describes various possible states of a folder containing AssetBundle files.
/// </summary>
public enum AssetPackFolderState
{
// Does not need NameAndDescription attribute.
Ok,
[NameAndDescription("Folder Missing", "This folder does not exist.")]
FolderMissing,
[NameAndDescription("Folder Empty", "This folder contains no files.")]
FolderEmpty,
[NameAndDescription("Manifest File Missing",
"This folder is missing an AssetBundle file that matches the folder name.")]
ManifestFileMissing,
[NameAndDescription("Manifest File Load Error",
"There was an error loading the AssetBundle containing the AssetBundleManifest asset.")]
ManifestFileLoadError,
[NameAndDescription("AssetBundleManifest Missing",
"This folder's AssetBundle manifest file is missing the AssetBundleManifest asset.")]
ManifestAssetMissing,
[NameAndDescription("AssetBundleManifest Load Error",
"There was an error loading the AssetBundleManifest asset.")]
ManifestAssetLoadError,
[NameAndDescription("AssetBundle Files Missing", "This folder contains no AssetBundle files.")]
AssetBundlesMissing,
}
}