Files
DeviantMobile-Rohan/Assets/New Lowpoly Models/Scripts/CameraShakeNew.cs
2026-06-26 22:41:39 +05:30

20 lines
397 B
C#

using UnityEngine;
using Cinemachine;
public class CameraShakeNew : MonoBehaviour
{
public static CameraShakeNew Instance;
private CinemachineImpulseSource impulseSource;
void Awake()
{
Instance = this;
impulseSource = GetComponent<CinemachineImpulseSource>();
}
public void Shake(float force)
{
impulseSource.GenerateImpulse(force);
}
}