Files
DeviantMobile-Rohan/Assets/link.xml

11 lines
556 B
XML

<linker>
<!-- Preserve gameplay scripts referenced only inside remote AssetBundles -->
<assembly fullname="Assembly-CSharp" preserve="all" />
<assembly fullname="Assembly-CSharp-firstpass" preserve="all" />
<!-- Keep runtime asmdef assemblies that ship with gameplay bundles -->
<assembly fullname="com.cqf.urpvolumetricfog.runtime" preserve="all" />
<assembly fullname="Google.Play.AssetDelivery" preserve="all" />
<assembly fullname="Google.Play.Common" preserve="all" />
<assembly fullname="Google.Play.Core" preserve="all" />
</linker>