33 lines
681 B
C#
33 lines
681 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RankIconManager : MonoBehaviour
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{
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public Sprite[] rankIcons;
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// Function to return a sprite, based on rank and rank level parameters
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public Sprite rankSprite(string rank, int rank_level) {
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string ranklevel = $"{rank}{rank_level}";
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foreach (Sprite spr in rankIcons){
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if (spr.name == ranklevel){
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return spr;
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}
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}
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return null;
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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