Files
DeviantMobile-Rohan/Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/Internal/BuildTools/ReleaseBuildHelper.cs

90 lines
3.5 KiB
C#

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Linq;
using UnityEditor;
namespace Google.Android.AppBundle.Editor.Internal.BuildTools
{
/// <summary>
/// Build tool for determining whether this is a release build and displaying any relevant errors if so.
/// </summary>
public class ReleaseBuildHelper : IBuildTool
{
private const string Arm64RequiredDescription =
"ARM64 libraries must be included in any APK or Android App Bundle published on Play.";
private const string Il2CppRequiredDescription =
"\n\nNote: the IL2CPP Scripting Backend is required to build ARM64 libraries.";
private readonly JarSigner _jarSigner;
public ReleaseBuildHelper(JarSigner jarSigner)
{
_jarSigner = jarSigner;
}
// TODO(b/130759565): add check for PlayerSettings.productName
public virtual bool Initialize(BuildToolLogger buildToolLogger)
{
// Try to determine whether this is intended to be a release build.
if (!_jarSigner.UseCustomKeystore || EditorUserBuildSettings.development)
{
// Seems like a debug build, so no need to do release build checks.
return true;
}
if (!HasIconForTargetGroup(BuildTargetGroup.Unknown) && !HasIconForTargetGroup(BuildTargetGroup.Android))
{
buildToolLogger.DisplayErrorDialog(
"Failed to locate a Default Icon or an Android Icon for this project. " +
"Check Player Settings to set an icon");
return false;
}
string message;
switch (AndroidArchitectureHelper.ArchitectureStatus)
{
case AndroidArchitectureHelper.Status.Ok:
return true;
case AndroidArchitectureHelper.Status.ArmV7Disabled:
message = "ARMv7 and " + Arm64RequiredDescription + Il2CppRequiredDescription;
break;
case AndroidArchitectureHelper.Status.Il2CppDisabled:
message = Arm64RequiredDescription + Il2CppRequiredDescription;
break;
case AndroidArchitectureHelper.Status.Arm64Disabled:
message = Arm64RequiredDescription;
break;
default:
throw new ArgumentOutOfRangeException();
}
message += "\n\nClick \"OK\" to enable an IL2CPP build for ARMv7 and ARM64 architectures.";
if (buildToolLogger.DisplayActionableErrorDialog(message))
{
AndroidArchitectureHelper.FixTargetArchitectures();
}
return false;
}
private static bool HasIconForTargetGroup(BuildTargetGroup buildTargetGroup)
{
var icons = PlayerSettings.GetIconsForTargetGroup(buildTargetGroup);
return icons != null && icons.Any(icon => icon != null);
}
}
}