Files
2026-07-21 08:58:18 +05:30

17 lines
294 B
C#

using UnityEngine;
public class EdgeTarget : MonoBehaviour
{
public enum TargetType
{
Enemy,
Vault,
Deposit,
Objective
}
[Header("Indicator")]
public TargetType targetType;
public Sprite icon;
public Color iconColor = Color.white;
}