chunk 2: remaining non-audio non-NewImport assets

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2026-04-06 11:25:19 +03:00
parent 0d11a097d8
commit ed675b9f4a
3742 changed files with 1640416 additions and 0 deletions

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using UnityEngine;
/// <summary>
/// General Settings that works for most games.
/// </summary>
//[CreateAssetMenu(menuName = "ColliderX")] //Uncomment to create one object to control the global settings.
//there's already one scriptable object asset provided and you don't actually need to create another one, just find it and change its variables
public class ColliderLimits : ScriptableObject
{
public int VertLimit;
[Range(0.1f, 1f)]
public float BlockinessThreshold;
}