chunk 2: remaining non-audio non-NewImport assets
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// General Settings that works for most games.
|
||||
/// </summary>
|
||||
//[CreateAssetMenu(menuName = "ColliderX")] //Uncomment to create one object to control the global settings.
|
||||
//there's already one scriptable object asset provided and you don't actually need to create another one, just find it and change its variables
|
||||
public class ColliderLimits : ScriptableObject
|
||||
{
|
||||
public int VertLimit;
|
||||
[Range(0.1f, 1f)]
|
||||
public float BlockinessThreshold;
|
||||
}
|
||||
Reference in New Issue
Block a user