chunk 2: remaining non-audio non-NewImport assets
This commit is contained in:
61
Assets/Hovl Studio/HSFiles/Materials/Blend1dn.mat
Normal file
61
Assets/Hovl Studio/HSFiles/Materials/Blend1dn.mat
Normal file
@@ -0,0 +1,61 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Blend1dn
|
||||
m_Shader: {fileID: 4800000, guid: 145bae762d8de8f4c8fb1b284128fae7, type: 3}
|
||||
m_ShaderKeywords: _USETEXTURECOLOR_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _Dissolvenoise:
|
||||
m_Texture: {fileID: 2800000, guid: 04a40b50e9e63ed43af8af28f2ba4f86, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Noise:
|
||||
m_Texture: {fileID: 2800000, guid: 04a40b50e9e63ed43af8af28f2ba4f86, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TextureNoise:
|
||||
m_Texture: {fileID: 2800000, guid: 04a40b50e9e63ed43af8af28f2ba4f86, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _dshf:
|
||||
m_Texture: {fileID: 2800000, guid: 7d68a918c0765ff46bd6aa7513519399, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _texcoord:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Dissolve: 1
|
||||
- _InvFade: 3
|
||||
- _Opacity: 1
|
||||
- _ToggleSwitch0: 1
|
||||
- _Usedepth: 0
|
||||
- _Usetexturecolor: 1
|
||||
- _Usetexturedissolve: 0
|
||||
m_Colors:
|
||||
- _Dissolvecolor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DissolvespeedXY: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Maincolor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
|
||||
- _Noisecolor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
|
||||
- _NoisespeedXYEmissonZPowerW: {r: 0.1, g: 0.03, b: 8, a: 1}
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||
m_BuildTextureStacks: []
|
||||
Reference in New Issue
Block a user