chunk 2: remaining non-audio non-NewImport assets

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2026-04-06 11:25:19 +03:00
parent 0d11a097d8
commit ed675b9f4a
3742 changed files with 1640416 additions and 0 deletions

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using UnityEngine;
using System.Collections;
public class SelfDestruct : MonoBehaviour {
public float selfdestruct_in = 4; // Setting this to 0 means no selfdestruct.
void Start () {
if ( selfdestruct_in != 0){
Destroy (gameObject, selfdestruct_in);
}
}
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