First project upload
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@@ -319,7 +319,7 @@ public class TeamVault : MonoBehaviour
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obj = Instantiate(prefab, transform.position + Vector3.up * 0.5f, Quaternion.identity);
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}
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var bag = obj.GetComponent<CashBag>();
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var bag = obj.GetComponent<CashMag>();
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if (bag != null)
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{
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bag.SetCashValue(bag.CashValue);
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