Batch 1 - Scripts
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@@ -8,11 +8,16 @@ public class VaultMinimapMarker : MonoBehaviour
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private GameObject marker;
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private void LateUpdate()
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private void Start()
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{
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CreateMarker();
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}
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//private void LateUpdate()
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//{
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// CreateMarker();
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//}
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private void CreateMarker()
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{
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marker = GameObject.CreatePrimitive(PrimitiveType.Quad);
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