Batch 1 - Scripts
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17
Assets/New Lowpoly Models/Scripts/Minimap/EdgeTarget.cs
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17
Assets/New Lowpoly Models/Scripts/Minimap/EdgeTarget.cs
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using UnityEngine;
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public class EdgeTarget : MonoBehaviour
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{
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public enum TargetType
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{
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Enemy,
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Vault,
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Deposit,
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Objective
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}
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[Header("Indicator")]
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public TargetType targetType;
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public Sprite icon;
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public Color iconColor = Color.white;
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}
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