chunk 3: audio libraries and sound assets
This commit is contained in:
8
Assets/Audio.meta
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8
Assets/Audio.meta
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fileFormatVersion: 2
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guid: 04b04e81a2bf839449bdba5e8abf7faa
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
||||||
BIN
Assets/Audio/ClickSound.mp3
LFS
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BIN
Assets/Audio/ClickSound.mp3
LFS
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Binary file not shown.
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Assets/Audio/ClickSound.mp3.meta
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23
Assets/Audio/ClickSound.mp3.meta
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fileFormatVersion: 2
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guid: 62428c88ce2dd834495cd6e845d57314
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AudioImporter:
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externalObjects: {}
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serializedVersion: 7
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defaultSettings:
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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||||||
8
Assets/Audio/Sounds.meta
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8
Assets/Audio/Sounds.meta
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fileFormatVersion: 2
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||||||
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guid: c5dec06c2af73c4478411e026754ba60
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folderAsset: yes
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||||||
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DefaultImporter:
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externalObjects: {}
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||||||
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userData:
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
BIN
Assets/Audio/Sounds/Click Sound Effect (HD).mp3
LFS
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BIN
Assets/Audio/Sounds/Click Sound Effect (HD).mp3
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Binary file not shown.
22
Assets/Audio/Sounds/Click Sound Effect (HD).mp3.meta
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22
Assets/Audio/Sounds/Click Sound Effect (HD).mp3.meta
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fileFormatVersion: 2
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||||||
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guid: 712edf32f2eaf0247abd5118428699d2
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AudioImporter:
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||||||
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externalObjects: {}
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||||||
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serializedVersion: 6
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||||||
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defaultSettings:
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||||||
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loadType: 0
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||||||
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sampleRateSetting: 0
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||||||
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sampleRateOverride: 44100
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compressionFormat: 1
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||||||
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quality: 1
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||||||
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conversionMode: 0
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||||||
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platformSettingOverrides: {}
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||||||
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forceToMono: 0
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||||||
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normalize: 1
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||||||
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preloadAudioData: 1
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loadInBackground: 0
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||||||
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Audio/Sounds/Gameplay Sounds.meta
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8
Assets/Audio/Sounds/Gameplay Sounds.meta
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fileFormatVersion: 2
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guid: 241beb999f76c2649a8e5c04be476796
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/Drop.wav
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BIN
Assets/Audio/Sounds/Gameplay Sounds/Drop.wav
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Assets/Audio/Sounds/Gameplay Sounds/Drop.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/Drop.wav.meta
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@@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: e22736229476bf944a690c34c10c7b61
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/EnemyDeath.wav
LFS
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BIN
Assets/Audio/Sounds/Gameplay Sounds/EnemyDeath.wav
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Assets/Audio/Sounds/Gameplay Sounds/EnemyDeath.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/EnemyDeath.wav.meta
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@@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: ce32b7c88103fdd4083a320d23d73a9f
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/HIT_METAL_WRENCH_HEAVIEST_01.wav
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Assets/Audio/Sounds/Gameplay Sounds/HIT_METAL_WRENCH_HEAVIEST_01.wav
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fileFormatVersion: 2
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guid: 72611889a96512446a4fb96f99da9e98
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/Music.wav
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BIN
Assets/Audio/Sounds/Gameplay Sounds/Music.wav
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Assets/Audio/Sounds/Gameplay Sounds/Music.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/Music.wav.meta
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fileFormatVersion: 2
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guid: f6dadd2d3febd674da2b5926424cc532
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_DESIGNED_SIZZLE_HEAVY.wav
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_DESIGNED_SIZZLE_HEAVY.wav
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fileFormatVersion: 2
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guid: 71e6f605b44f38849ab0c43b1bc265a0
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_ELECTRIC_HEAVY_01.wav
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_ELECTRIC_HEAVY_01.wav
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fileFormatVersion: 2
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guid: 533f21bf0a8ecf24da0f01aa6b8170ab
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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||||||
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_SQUELCH_MEDIUM_09.wav
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PUNCH_SQUELCH_MEDIUM_09.wav
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fileFormatVersion: 2
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guid: 4a4490aff87095f47bed82452ba8b25e
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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||||||
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PlayerDeath.wav
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Assets/Audio/Sounds/Gameplay Sounds/PlayerDeath.wav
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Assets/Audio/Sounds/Gameplay Sounds/PlayerDeath.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/PlayerDeath.wav.meta
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fileFormatVersion: 2
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guid: 5d075ef134aac4946b3a64ceaf874c4f
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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conversionMode: 0
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platformSettingOverrides: {}
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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userData:
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assetBundleVariant:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PlayerKnockDown.wav
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Assets/Audio/Sounds/Gameplay Sounds/PlayerKnockDown.wav
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Assets/Audio/Sounds/Gameplay Sounds/PlayerKnockDown.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/PlayerKnockDown.wav.meta
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fileFormatVersion: 2
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guid: 7eda1c2cc061fe64c88ceb7c5dd458a8
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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platformSettingOverrides: {}
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preloadAudioData: 1
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loadInBackground: 0
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PunchHit1.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit1.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit1.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit1.wav.meta
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fileFormatVersion: 2
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guid: 5f30ed99f3c716f4fb53bea923c7ad6e
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PunchHit2.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit2.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit2.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit2.wav.meta
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fileFormatVersion: 2
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guid: 07d08392269bdf64eb1777cd72c7e4e5
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userData:
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PunchHit3.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit3.wav
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit3.wav.meta
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Assets/Audio/Sounds/Gameplay Sounds/PunchHit3.wav.meta
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fileFormatVersion: 2
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guid: 73c917ab6427e914bbaa4d5cde070dfa
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AudioImporter:
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externalObjects: {}
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BIN
Assets/Audio/Sounds/Gameplay Sounds/PunchHit4.wav
LFS
Normal file
BIN
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Assets/Audio/cash box/184438__capslok__cash-register-fake.wav
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Assets/Audio/cash box/445100__lezaarth__vault.wav
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LFS
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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23
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Normal file
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Normal file
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Normal file
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Normal file
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|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c777182dde66646ae95654b0ae417aa6
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user