chunk 1: core gameplay scripts scenes runtime assets

This commit is contained in:
2026-04-06 11:02:34 +03:00
parent fa0388bc79
commit 0d11a097d8
703 changed files with 2292651 additions and 0 deletions

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Assets/link.xml Normal file
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<linker>
<!-- Preserve gameplay scripts referenced only inside remote AssetBundles -->
<assembly fullname="Assembly-CSharp" preserve="all" />
<assembly fullname="Assembly-CSharp-firstpass" preserve="all" />
<!-- Keep runtime asmdef assemblies that ship with gameplay bundles -->
<assembly fullname="com.cqf.urpvolumetricfog.runtime" preserve="all" />
<assembly fullname="Google.Play.AssetDelivery" preserve="all" />
<assembly fullname="Google.Play.Common" preserve="all" />
<assembly fullname="Google.Play.Core" preserve="all" />
</linker>