chunk 1: core gameplay scripts scenes runtime assets
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27
Assets/Scripts/PickableItem.cs
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27
Assets/Scripts/PickableItem.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PickableItem : MonoBehaviour
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{
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public GameObject item;
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public Rigidbody bottlerb;
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public Rigidbody woodrb;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void Awake()
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{
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}
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}
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