chunk 1: core gameplay scripts scenes runtime assets
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33
Assets/DeviceDisplaySettings/DeviceDisplayConfigurator.asset
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33
Assets/DeviceDisplaySettings/DeviceDisplayConfigurator.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fa6f1fbaea804c34cab896669f1e362b, type: 3}
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m_Name: DeviceDisplayConfigurator
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m_EditorClassIdentifier:
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listDeviceSets:
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- deviceRawPath: Keyboard:/Keyboard
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deviceDisplaySettings: {fileID: 11400000, guid: ac37f2ab60bc829478fd1aa4775349e2,
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type: 2}
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- deviceRawPath: XInputControllerWindows:/XInputControllerWindows
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deviceDisplaySettings: {fileID: 11400000, guid: a5eab36e3f254db458d2b5578c87f0c5,
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type: 2}
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- deviceRawPath: DualShock4GamepadHID:/DualShock4GamepadHID
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deviceDisplaySettings: {fileID: 11400000, guid: f66ca6a37f19cdd428693237266253d6,
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type: 2}
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- deviceRawPath: SwitchProControllerHID:/SwitchProControllerHID
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deviceDisplaySettings: {fileID: 11400000, guid: 89e9fa8d62bd3af498178e24c1290877,
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type: 2}
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- deviceRawPath: Gamepad:/Gamepad
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deviceDisplaySettings: {fileID: 11400000, guid: 504fb0ee535a2ed4c866e228de2e7f90,
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type: 2}
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disconnectedDeviceSettings:
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disconnectedDisplayName: Disconnected!
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disconnectedDisplayColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
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