using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class PlayerUIDisplayBehaviour : MonoBehaviour { public TextMeshProUGUI IDDisplayText; public TextMeshProUGUI deviceNameDisplayText; public Image deviceDisplayIcon; public void UpdatePlayerIDDisplayText(int newPlayerID) { IDDisplayText.SetText((newPlayerID + 1).ToString()); } public void UpdatePlayerDeviceNameDisplayText(string newDeviceName) { deviceNameDisplayText.SetText(newDeviceName); } public void UpdatePlayerIconDisplayColor(Color newColor) { deviceDisplayIcon.color = newColor; } }