// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System.Text;
using Google.Play.Core.Internal;
using UnityEngine;
namespace Google.Play.AssetDelivery.Internal
{
///
/// Wraps Play Core's AssetPackLocation which represents the location of an asset pack on disk.
///
internal class AssetPackLocation
{
///
/// The path to the directory which will contain the contents of an asset pack, if the asset pack is available
/// on disk.
///
public string Path { get; private set; }
///
/// Returns whether the pack is installed as an APK or unpackaged into a folder on the filesystem.
///
public AssetPackStorageMethod PackStorageMethod { get; private set; }
///
/// Creates an AssetPackLocation with all the fields of the underlying Java object, disposing the Java
/// object in the process.
///
public AssetPackLocation(AndroidJavaObject packLocation)
{
using (packLocation)
{
// Called with AndroidJavaObject instead of string because path may be null.
var javaPathString = packLocation.Call("path");
Path = PlayCoreHelper.ConvertJavaString(javaPathString);
PackStorageMethod = (AssetPackStorageMethod) packLocation.Call("packStorageMethod");
}
}
public override string ToString()
{
var stateDescription = new StringBuilder();
stateDescription.AppendFormat("path: {0}\n", Path);
stateDescription.AppendFormat("packStorageMethod: {0}\n", PackStorageMethod);
return stateDescription.ToString();
}
}
}