// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System.Text; using UnityEngine; namespace Google.Play.AssetDelivery.Internal { /// /// Wraps Play Core's AssetPackState which represents the current state of an AssetPack download. /// internal class AssetPackState { /// /// The name of the asset pack being downloaded. /// public string Name { get; private set; } /// /// The number of bytes downloaded so far. /// public long BytesDownloaded { get; private set; } /// /// The total number of bytes that need to be downloaded. /// public long TotalBytesToDownload { get; private set; } /// /// The status of the associated download session (downloading, downloaded, installed, etc). /// public int Status { get; private set; } /// /// The error code indicating the reason the download session failed. /// public int ErrorCode { get; private set; } /// /// Creates an AssetPackState with all the fields of the underlying Java object, disposing the Java /// object in the process. /// public AssetPackState(AndroidJavaObject javaAssetPackState) { using (javaAssetPackState) { Name = javaAssetPackState.Call("name"); BytesDownloaded = javaAssetPackState.Call("bytesDownloaded"); TotalBytesToDownload = javaAssetPackState.Call("totalBytesToDownload"); Status = javaAssetPackState.Call("status"); ErrorCode = javaAssetPackState.Call("errorCode"); } } public override string ToString() { var stateDescription = new StringBuilder(); stateDescription.AppendFormat("name: {0}\n", Name); stateDescription.AppendFormat("status: {0}\n", Status); stateDescription.AppendFormat("error code: {0}\n", ErrorCode); stateDescription.AppendFormat("bytes downloaded: {0}\n", BytesDownloaded); stateDescription.AppendFormat("total downloaded: {0}\n", TotalBytesToDownload); return stateDescription.ToString(); } } }