using System.Collections; using System.Collections.Generic; using UnityEngine; public class RankIconManager : MonoBehaviour { public Sprite[] rankIcons; // Function to return a sprite, based on rank and rank level parameters public Sprite rankSprite(string rank, int rank_level) { string ranklevel = $"{rank}{rank_level}"; foreach (Sprite spr in rankIcons){ if (spr.name == ranklevel){ return spr; } } return null; } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }