# Normalize text files * text=auto eol=lf # Unity serialized text assets *.meta text eol=lf *.unity text eol=lf *.prefab text eol=lf *.mat text eol=lf *.asset filter=lfs diff=lfs merge=lfs -text *.anim filter=lfs diff=lfs merge=lfs -text *.controller filter=lfs diff=lfs merge=lfs -text # Git LFS tracked binaries (required) *.png filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.mp4 filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text *.fbx filter=lfs diff=lfs merge=lfs -text *.obj filter=lfs diff=lfs merge=lfs -text *.wav filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text *.unitypackage filter=lfs diff=lfs merge=lfs -text # Recommended additional large binary formats *.ttf filter=lfs diff=lfs merge=lfs -text *.otf filter=lfs diff=lfs merge=lfs -text *.zip filter=lfs diff=lfs merge=lfs -text *.7z filter=lfs diff=lfs merge=lfs -text *.rar filter=lfs diff=lfs merge=lfs -text *.blend filter=lfs diff=lfs merge=lfs -text *.exr filter=lfs diff=lfs merge=lfs -text git filter=lfs diff=lfs merge=lfs -text lfs filter=lfs diff=lfs merge=lfs -text track filter=lfs diff=lfs merge=lfs -text